The classic art style is back, gameplay movement mechanics are more simplified than Halo 5, equipment dots the battlefield once again, and the campaign channels serious Halo: CE vibes. On a surface level, Halo Infinite feels like a love letter to Halo 3 and some of the other elements that defined the series over peak years. The core Halo experience you love, but rough around the edges Halo Infinite feels very much like a beta release and not the polished multiplayer experience that it should be. The game is riddled with questionable decision choices, content is delayed and generally lacking, there’s an aggressive and aggravating monetization strategy in place, and a number of technical issues persist. Yet here we are at the full launch of Halo Infinite multiplayer with issues abound. Halo: MCC received a ton of new free seasonal content, and it’s all permanently unlockable.
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